DotA 6.79 Patch Notes
DotA 6.79 is a major Dota 2 patch that will be unveiled before October 2013 ends.
Get ready for the Dota 2 Korea release!
GENERAL DOTA 6.79 CHANGES
* Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
* When buying back, 25 percent of the remaining respawn time will be added to your next death
* Creeps now meet a bit closer to the tower in your offlane
* Ranged Heroes now get the same denied experience as melee heroes (instead of less)
* XP AoE increased from 1200 to 1300
* Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
* Swapped the medium pullable Neutral Camp with the small camp
* A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
* Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
* Satyr Mindstealer XP bounty reduced from 88 to 62
* Satyr Tormentor XP bounty reduced from 155 to 119
* Mud Golems XP bounty reduced from 119 to 88
* Mud Golems armor reduced from 4 to 2
* Dark Troll Summoner bounty XP reduced from 155 to 119
* Hellbear Smasher HP reduced from 1100 to 950
* Hellbear armor reduced from 5 to 3
* Satyr Trickster's Purge cast point improved from 0.5 to 0.2
* Dragon Ancient Neutral Camp now have flying movement capability
* Fixed Neutral Envenomed Weapons debuff dispelling regen items
* Day/Night length decreased from 6 to 4 minutes
* The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
* Roshan will respawn at a random time between 8 and 11 minutes after death
* When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
* Starting gold increased from 603 to 625
* Random Gold bonus reduced by 50
* Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
* Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
* Tower last hit bonus gold increased from 100-200 to 150-250
* Melee Barracks HP regen increased from 2.5 to 5
* Ranged Barracks HP regen decreased from 2.5 to 0
* Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
* Evasion now stacks diminishingly
* Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
* The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
DOTA 6.79 HEROES - CHANGES
Abaddon
- Base armor reduced by 1
- Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
- Aphotic Shield is now dispellable
- Borrowed Time no longer activates while Doomed
Alchemist
- Chemical Rage no longer provides 250/500/750 bonus HP
- Chemical Rage HP regen increased from 15/30/60 to 50/75/100
Ancient Apparition
- Ice Vortex cooldown reduced from 5 to 4
- Ice Blast cooldown reduced from 45 to 40
- The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
- Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
Axe
- Berserker's Call AoE increased from 275 to 300
- Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
- Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
- Battle Hunger movement speed slow/bonus increased from 8 percent to 10 percent
- Battle Hunger is now dispellable
- Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
- Counter Helix now hits siege units
- Culling Blade no longer goes on cooldown if it successfully kills a hero
- Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
- Culling Blade speed bonus increased from 25 percent to 40 percent and AoE from 600 to 900
- Culling Blade 40 percent speed bonus now applies to attack speed as well
- Culling Blade Aghanim allied buff duration increased from 6 to 10
- Culling Blade manacost reduced from 150/200/250 to 60/120/180
Batrider
- Base damage reduced from 48-52 to 38-42
- Vision reduced from 1400 to 1200
- Flaming Lasso cast range reduced from 175 to 100
Beastmaster
- Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
- Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
- Call of the Wild now has two abilities for summoning each unit independently
- Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
Bloodseeker
- Base movement speed reduced from 305 to 300
- Thirst is now global instead of 6000 range
- Thirst bonus now stacks for each unit that is low HP
- Thirst HP threshold increased from 20/30/40/50 percent to 50 percent
- Thirst movement speed bonus reduced from 15/25/35/45 percent to 7/14/21/28 percent
- When Thirst is active, movement speed cap is removed on your hero
- Thirst no longer provides armor bonus
- Thirst provides bonus 7/14/21/28 damage
- Thirst no longer grants full hero vision around low HP targets, it only shows their model
- Thirst no longer lasts for an extra 3 seconds when the target is dead
Brewmaster
- Base agility increased from 16 to 22
- Drunken Haze affects a 200 AoE around the target
- Thunder Clap is now dispellable
- Primal Split selection order is now Earth/Storm/Fire
- Reworked Primal Split Aghanim upgrade.
Bristleback
- Attack point improved from 0.4 to 0.3
- Viscous Nasal Goo is now dispellable
- Viscous Nasal Goo cast point improved from 0.4 to 0.3
- Warpath max stacks increased from 5 to 5/6/7
- Warpath stack duration increased from 10 to 14
Broodmother
- Spin Web AoE increased from 650 to 900
- Spin Web cast range increased from 600 to 1000
- Spin Web cast point nerfed from 0.2 to 0.4
- Spin Web no longer destroys trees
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
- Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
Centaur Warrunner
- Stampede slow duration increased from 1.25 seconds to 1.5
Chaos Knight
- Chaos Bolt damage and stun values are now inversely related
Chen
- Test of Faith teleport is now dispellable
- Hand of God cooldown increased from 140/130/120 to 160/140/120
Clinkz
- Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
- Searing Arrows manacost increased from 8 to 10
- Searing Arrows is no longer blocked by magic immunity
Clockwerk
- Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
Crystal Maiden
- Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
- Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
Dark Seer
- Vacuum cooldown increased from 24 to 28
Dazzle
- Weave duration rescaled from 12/18/24 to 20
- Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
- Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
- Poison Touch is now dodgeable
- Poison Touch slow timings reworked
Spoiler:
Death Prophet
- Exorcism Spirit damage increased from 43-48 to 53-58
Disruptor
- Kinetic Field AoE increased from 300 to 325
- Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
- Static Storm AoE increased from 375 to 450
- Static Storm max damage increased from 170/220/270 to 200/250/300
- Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
Doom
- Doom cooldown reduced from 110 to 100
- Doom now removes positive buffs on the target before applying the debuff
- Doom Aghanim AoE requirement increased from 550 to 900
Spoiler:
Drow Ranger
- Precision Aura damage ratio increased from 16/20/24/28 percent to 18/24/30/36 percent
- Precision Aura no longer affects creeps
- Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
- Marksmanship attribute negation AoE increased from 375 to 400
Earthshaker
- Enchant Totem damage increased from 75/150/225/300 percent to 100/200/300/400 percent
- Fissure range increased by 100
Elder Titan
- Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
Enigma
- Midnight Pulse dps increased from 3/4/5/6 percent to 4/5/6/7 percent
- Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
Enchantress
- Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
Faceless Void
- Timewalk slow rescaled from 25/30/35/40 percent to 20/30/40/50 percent
- Chronosphere AoE increased from 400 to 450
Huskar
- Agility reduced from 20 + 2.4 to 15 + 1.4
- Berserker's Blood is now disabled by Doom
Invoker
- EMP restores Invoker for 50 percent of the mana it drains from heroes (excluding illusions)
- Invoke Max Spells rescaled from 1/2/2/2 to 2
Io
- Tether now does a -100 percent MS/AS slow instead of a stun
Jakiro
- Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
Juggernaut
- Healing Ward movement speed increased from 300 to 450
- Omnislash Scepter cooldown reduced from 110/100/90 to 70
- Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
- Fixed not being able to use items during Omnislash
Keeper of the Light
- Blinding Light now destroys trees in a 150 AoE around where the target is pushed
Kunkka
- X Marks The Spot cooldown reduced from 16 to 13
- Ghost Ship damage increased from 350/450/550 to 400/500/600
Leshrac
- Diabolic Edict cast point improved from 0.7 to 0.5
- Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
Lich
- Frost Armor has half effect against ranged heroes
- Frost Armor slow now stacks with the slow from Frost Nova
- Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
- Sacrifice mana gain increased from 15/30/45/60 percent to 25/40/55/70 percent
- Sacrifice no longer denies enemy XP
- Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
Lifestealer
- Rage cooldown increased from 17 to 19
- Open Wounds and Infest cast points increased from 0.01 to 0.2
Lina
- Attack range increased from 635 to 650
Lion
- Mana Drain duration increased from 4 to 5
- Hex cooldown increased from 15 to 30/25/20/15
- Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
Lone Druid
- Base movement speed increased from 315 to 325 (still 280 in True Form)
- Spirit Bear XP bounty increased from 196 to 300
Luna
- Moon Glaive can now bounce back on the same units if it already hit all other units nearby
- Moon Glaive bounce damage reduced from -30 percent to -35 percent
- Eclipse Scepter beam count limit per target removed
Lycanthrope
- Armor increased by 1 (Shapeshift total armor is still the same as before)
- Base damage increased by 5
- Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
- Wolves magic resistance increased from 50 percent to 80 percent
Magnus
- Turn rate improved from 0.5 to 0.8
Medusa
- Mystic Snake now does Pure damage to units in Stone Form
Meepo
- Base armor reduced by 1
- Turn rate improved from 0.5 to 0.65
- Earthbind cast point improved from 0.5 to 0.3
- Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
- Removed 30 percent stat sharing on non-aghanim Divided We Stand
Mirana
- Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
- Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
Morphling
- Morph level 4 shift rate improved from 0.25 to 0.2
Naga Siren
- Rip Tide AoE reduced from 450 to 350
- Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
Nature's Prophet
- Treants' XP Bounty increased from 20 to 30
- Treants' Gold Bounty increased from 12-16 to 14-20
Necrolyte
- Base armor increased by 1
Night Stalker
- Darkness causes enemy vision to be reduced by 25 percent (affects heroes, creeps and wards)
Nyx Assassin
- Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
- Impale no longer has unit targeting, it is now only a point targeted spell
Ogre Magi
- Ignite duration increased from 4/5/6/7 to 5/6/7/8
- Ignite is now dodgeable
- Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
- Unrefined Fireblast cooldown reduced from 10 to 6
Omniknight
- Degen Aura AoE increased from 315 to 350
- Degen Aura stickiness increased from 0.5 seconds to 1.0
Outworld Devourer
- Base damage reduced by 3
- Items no longer trigger Essence Aura
Phantom Assassin
- Stifling Dagger shares the same crit chance/factor as Coup de Grace
- Stifling Dagger is now dodgeable
- Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
Phantom Lancer
- Spirit Lance is now dodgeable
Pudge
- Can now use Blink Dagger
- If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
- Flesh Heap magic resistance reduced from 4/8/12/16 percent to 6/8/10/12 percent
- Dismember Scepter strength multiplier increased from 0.75 to 1.0
Pugna
- Decrepify damage amp on allies reduced from 40 percent to 25 percent
- Decrepify damage amp on enemies increased from 40 percent to 50 percent
- Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
- Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
Queen of Pain
- Shadow Strike manacost rescaled from 80/100/120/140 to 110
Riki
- Smoke Screen cast range increased from 425 to 550
- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
Spoiler:
Rubick
- Telekinesis cooldown increased from 18 to 22
- Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
- Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade
Sand King
- Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
- Epicenter attack speed slow is now same as movement speed slow
Shadow Demon
- Shadow Poison AoE increased from 180 to 190
Shadow Shaman
- Mass Serpent Ward count increased from 8 to 10
- Changed Mass Serpent Ward placement structure
Silencer
- Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
Skeleton King
- Base Intelligence increased by 5
- Removed Mortal Strike active
- Vampiric Aura now provides full effectiveness on ranged units
- Reincarnation slow increased from 30 percent to 50 percent
- Reincarnation slow AoE increased from 700 to 900
Skywrath Mage
- Int growth increased from 3.2 to 3.6
- Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
Slardar
- Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
- Sprint speed increased from 20/27/33/40 percent to 20/28/36/44 percent
- Sprint manacost removed (was 50)
Slark
- Shadow Dance duration reduced from 5.5 to 4
- Shadow Dance cooldown increased from 25 to 65
- Shadow Dance can no longer be revealed by Truesight
Sniper
- Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
Spectre
- You can now continuously use Reality on your illusions
- Reality cast point improved from 0.3 to 0
Spirit Breaker
- Base attack time nerfed from 1.7 to 1.9
- Greater Bash no longer works while doomed
- Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
Sven
- Stormbolt cooldown reduced from 15 to 13
- Stormbolt is now dodgeable
Tidehunter
- Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
Timbersaw
- Chakram manacost increased from 75/125/175 to 100/150/200
Tiny
- Craggy Exterior chance increased from 6/12/18/24 percent to 10/15/20/25 percent
- Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
Treant Protector
- Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
- Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
- Living Armor cooldown rebalanced from 15 to 32/26/20/14
- Living Armor manacost increased from 25 to 50
- Nature's Guise cast point improved from 0.5 to 0.3
Troll Warlord
- Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
- Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
Tusk
- Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
Undying
- Decay steal duration increased from 25/30/35/40 to 40
Vengeful Spirit
- Can now use Blink Dagger
- If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
Venomancer
- Poison Nova no longer ignores invis/fogged units
- Venomous Gale no longer ignores invis units
- Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
- Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
- Poison Sting dps no longer dispels healing or disables dagger
- Plague Wards now have Poison Sting for 50 percent of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
- Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
Viper
- Poison Attack cooldown reduced from 4/3/0/0 to 0
- Corrosive Skin no longer works while doomed
Visage
- Base armor reduced by 1
- Base magic resistance reduced from 25 percent to 10 percent
Warlock
- Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
- Upheaval cast range increased from 700 to 1200
- Upheaval duration increased from 10 to 12
- Removed Chaotic Offering 100 impact damage
- Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
- Chaotic Offering manacost increased from 200/250/300 to 200/300/400
Weaver
- Base attack time nerfed from 1.7 to 1.8
Windrunner
- Focus Fire remains sticky on the target you cast it on
Witch Doctor
- Death Ward cast range increased from 400 to 600
- Voodoo Restoration AoE increased from 350 to 500
- Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50 percent of the heal amount)
- Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
DOTA 6.79 ITEMS
Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75
Arcane Boots
- Movement speed bonus reduced from 60 to 55
Armlet of Mordiggian
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown
Black King Bar
- Recipe cost increased from 1300 to 1375
Blink Dagger
- Damage disable no longer ignores self damage
Bloodstone
- Now gives the +10 damage from its components
Boots of Travel
- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
Bottle
- Gold cost increased from 600 to 650
Clarity Potion
- Is no longer shareable (but can still be used on a target ally)
Dust of Appearance
- Slow increased from 10 to 15 percent
Eul's Scepter of Divinity
- Cyclone cooldown reduced from 30 to 25
- Movement speed bonus increased from 35 to 40
Eye of Skadi
- Eye of Skadi MS/AS slow increased from 30/20 to 35/35
Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn
Gem of True Sight
- Gold cost increased from 850 to 900
Hand of Midas
- Transmute no longer works against Necronomicon units
Healing Salve
- Gold cost increased from 100 to 115
- Is no longer shareable (but can still be used on a target ally)
Helm of the Dominator
- Dominate can no longer control Necronomicon units
Hyperstone
- Gold cost reduced from 2100 to 2000
Linken's Sphere
- Linken's Sphere can now be cast on an allied hero to transfer the buff
Maelstrom
- Chain Lightning AoE increased from 500 to 900
Mjollnir
- Static Charge radius around attacker increased from 300 to 450
- Static Charge hit count increased from 3 to 5
- Chain Lightning AoE increased from 500 to 900
Necronomicon
- Summoned units duration increased from 35 to 40
Observer Ward
- Duration increased from 6 to 7 minutes
- Killing Observer Wards now grants a 50 gold bounty
Phase Boots
- Movement speed bonus reduced from 55 to 50
Pipe of Insight
- Barrier AoE increased from 500 to 900
Power Treads
- Movement speed bonus reduced from 55 to 50
Radiance
- Burn Damage AoE increased from 650 to 700
Refresher Orb
- Now gives the +10 attack speed from its components
Rod of Atos
- Cripple cooldown reduced from 16 to 12
Sange and Yasha
- Movement speed bonus increased from 12 to 16 percent
Sentry Ward
- Duration increased from 3 to 4 minutes
- No longer gives permanent vision around it
- Gives ground vision in a 150 area around it for 12 seconds when placed
Shadow Amulet
- Fade delay reduced from 2.4 to 1.8
Shadow Blade
- Shadow Walk cooldown increased from 18 to 28
Smoke Of Deceit
- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
Tango
- Charges increased from 3 to 4
- Gold cost increased from 90 to 125
- Is no longer shareable
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
Tranquil Boots
- Reworked Tranquil Boots
Urn of Shadows
- Soul Release cooldown reduced from 10 to 7
Vanguard
- Damage Block chance increased from 70 to 80 percent
Veil of Discord
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds
* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.
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Thursday, October 17, 2013
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wow blood thirster global OP
ReplyDeleteImagine BS and zeus on a team
ReplyDeleteor BS with any global ganker like furion spec or bara
junglers must be more careful
this patch is cancer. I hope it never gets released.
ReplyDeletePudge and VS for the win. Blink Dagger baby~!
ReplyDeleteNow really like HON+LOL when updated, so disapointed !
ReplyDeletehook + blink dagger + refresher +hook + blink dagger
ReplyDeleteadd more $_$ force staff
Delete- Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items. GREAT :D
ReplyDeletesorry for saying that this update is so big and it is so disappointing.................are you trolling us so weird update
ReplyDeletegive DOTA a break! are you guys oldy?
ReplyDeletethe Developer wants new. and some of you still wants the old version?
come' on dias!
You're the Keeper of the Seven Lights!
ReplyDelete