DotA 6.78 Patch Notes
2 new heroes have entered DotA.
New Strength Hero: Kaolin, the Earth Spirit
New Intelligence Hero: Nerif, the Oracle
Arc Warden
- Magnetic Field AoE decreased from 325 to 275
- Tempest Double unit is now visible to the enemy players as the fake
Axe
- Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
Ancient Apparition
- Ice Vortex cooldown decreased from 6 to 5
- Ice Blast base AoE increased from 225 to 275
- Added Aghanim's Scepter
Batrider
- Vision decreased from 1800/800 to 1400/800
- Flamebreak manacost increased from 80/100/120/140 to 140
Beastmaster
- Greater Hawk invisibility fade time decreased from 5 to 4
Bloodseeker
- Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
- Bloodrage dispels the target before applying its buff
- Rupture damage is now HP loss
Bounty Hunter
- Track manacost from 70/60/50 to 50
Bristleback
- Quill Spray hit memory increased from 10 to 14 seconds
Broodmother
- Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
- Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
Centaur Warchief
- Added to Captain's Mode
Clinkz
- Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
Clockwerk Goblin
- Power Cogs no longer knock back magic immune units
Crystal Maiden
- Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
- Freezing Field explosion AoE increased from 215 to 230
- Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
Dark Seer
- Vacuum cooldown increased from 22 to 24
Dazzle
- Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
- Shallow Grave can now be cast on magic immune allies
Death Prophet
- Movement speed decreased from 285 to 280
- Silence AoE increased from 200/275/350/350 to 350
- Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
Disruptor
- Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
- Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
- Thunder Strike AoE increased from 200 to 240
Doom Bringer
- Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
- Aghanim's Scepter upgrade duration reworked
Dragon Knight
- Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
Drow Ranger
- Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
Earthshaker
- Turn rate improved from 0.4 to 0.6
- Fissure range increased from 1200 to 1300
- Echo Slam now considers illusions as heroes
Ember Spirit
- Flame Guard DPS increased from 30/35/40/45 to 30/40/50/60
- Added to Captain's Mode
Enchantress
- Aghanim's Scepter bonus attack range increased from 165 to 190
Enigma
- Malefice scaling reworked
Goblin Shredder
- Base Strength increased by 3
- Int growth increased from 1.8 to 2.4
- Chakram initial manacost rescaled from 125/150/175 to 75/125/175
- Chakram move speed increased from 800 to 900
Gyrocopter
- Flak Cannon cooldown increased from 20 to 30
Huskar
- Base Strength increased by 3
- Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
- Life Break HP cost increased from 35/30/25% to 40/35/30%
- Berserker's Blood Reworked
- Removed from Captain's Mode
Invoker
- Alacrity manacost decreased from 100 to 75
- Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
- Ghost Walk cooldown decreased from 60 to 35
- Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
Io
- Spirits no longer provide vision, except temporarily when they collide with an enemy hero
- Overcharge hp/mp cost increased from 3.5% to 4.5%
Juggernaut
- Omnislash no longer jumps on Tombestone Zombies
Keeper of the Light
- Base Strength decreased by 2
Kunkka
- Ghost Ship damage increased from 300/400/500 to 350/450/550
- X Marks The Spot manacost decreased from 80/90/100/110 to 80
- X Marks The Spot vision from 1000 flying to 400 ground vision
Legion Commander
- Duel bonus damage per victory increased from 10 to 10/14/18
- Added to Captain's Mode
Lich
- Chainfrost bounce count increased from 7 to 10
Lifestealer
- Open Wounds cast range decreased from 600 to 200/300/400/500
Lina Inverse
- Attack range increased from 625 to 635
Lion
- Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
- Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
Lone Druid
- Spirit Bear now has its HP drained by Armlet when active
- Spirit Bear bounty increased from 100 to 300
Lord of Avernus
- Movement speed increased from 300 to 310
Lycanthrope
- Armor increased by 1 (Shapeshift total armor is still the same as before)
Magnataur
- Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
Medusa
- Stone Gaze Reworked
- Removed from Captain's Mode
Meepo
- Innate magic resistance increased from 25% to 35%
Mirana
- Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
- Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
- Starfall will choose a new target for the second star if the first died before impact
Morphling
- Base attack time improved from 1.7 to 1.6
Naga Siren
- Rip Tide cooldown rescaled from 19/16/13/10 to 10
Necrolyte
- If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
- Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
Nerubian Assassin
- Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
- Mana Burn manacost rescaled from 130/120/110/100 to 100
Nightstalker
- Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
Obsidian Destroyer
- Movement speed increased from 310 to 315
Ogre Magi
- Ignite DPS increased from 26/32/38/44 to 26/34/42/50
Omniknight
- Added Aghanim's Scepter
Pandaren Brewmaster
- Aghanim's Primal Split units now gain your current level of Drunken Brawler
- Fire Panda no longer upgrades damage with Aghanim's Scepter
Phantom Assassin
- Blur level 4 evasion increased from 35% to 40%
Phantom Lancer
- Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
Phoenix
- Sun Ray HP cost per second increased from 3% to 4%
Pudge
- Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
Pugna
- Nether Blast structure damage increased from 33% to 50%
- Decrepify can now target Tombstone
Razor
- Eye of the Storm duration increased from 20/25/30 to 30
- Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
- Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
Rikimaru
- Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
Sand King
- Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
- Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
Shadow Demon
- Base Intelligence decreased by 3
- Shadow Poison no longer gives vision over the targets with the debuff
Shadow Fiend
- Requiem of Souls slow rescaled from 15/20/25% to 20%
- Requiem of Souls damage reduction increased from 15/20/25% to 50%
Shadow Shaman
- Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
Silencer
- Global Silence now affects sleeping units
- Added Aghanim's Scepter for Silencer
Skeleton King
- Reincarnation slow now affects attack speed as well
- Reincarnation slow happens immediately upon death rather than after reincarnating
- Critical Strike Reworked
Slardar
- Bash damage type from magical to physical
- Sprint cooldown decreased from 40 to 28
Sniper
- Shrapnel AoE increased from 360 to 400
Spirit Breaker
- Charge of Darkness will now also Greater Bash its target
Storm Spirit
- Electric Vortex cooldown decreased from 20 to 21/20/19/18
Tauren Chieftain
- Ancestral Spirit vision type from Flying to Ground
- Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
Terrorblade
- Conjure Image illusion duration increased from 25 to 32
- Sunder minimum HP exchange decreased from 33/28/23% to 25/20/15%
Tidehunter
- Ravage AoE rescaled from 825/925/1025 to 1025
Tiny
- Toss cooldown decreased from 10 to 9
- You can now Toss units to Runes
Treant Protector
- Leech Seed slow increased from 24% to 28%
- Leech Seed's healing effect no longer ends when the target dies
Troll Warlord
- Battle Trance cooldown increased from 20 to 30
- Battle Trance duration decreased from 10 to 7
Tuskarr
- Snowball cooldown decreased from 24 to 21
Undying
- Soul Rip cast range increased from 650 to 750
Ursa Warrior
- Fury Swipes duration increased from 6 to 15
Vengeful Spirit
- Strength increased from 16 + 2.3 to 18 + 2.6
- Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
Venomancer
- Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
Viper
- Corrosive Skin affects any damage source not just regular attacks
- Viper Strike is no longer removed by Dark Pact or Kraken Shell
Winter Wyvern
- Intelligence growth increased from 2.4 to 3.1
- Arctic Burn no longer provides flying vision
Witch Doctor
- Death Ward cast range rescaled from 300/350/400 to 400
- Maledict cast range increased from 400 to 525
Ancient Janggo of Endurance
- Recipe cost increased from 750 to 800
Armlet of Mordiggian
- HP regen decreased from 8 to 7
Assault Cuirass
- Positive armor aura is no longer prevented from stacking with other items
Black King Bar
- Magic Immunity now has a 6th level of decrease
Blade Mail
- Armor increased from 5 to 6
- Damage Return cooldown decreased from 22 to 17
Bloodstone
- Initial charges increased from 6 to 8
- Can be activated to instantly kill yourself
Bottle
- While empty, Bottle causes couriers to move 30% slower
Courier
- Courier no longer block neutral creeps from spawning
- Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
Dagon
- Recipe cost decreased from 1300 to 1250
Dust of Appearance
- Now stacks in inventory
- Now slows heroes with an invisibility buff on them by 10%
Ethereal Blade
- Self or ally cast duration increased to 4 seconds
Eul's Scepter of Divinity
- Movement speed bonus increased from 30 to 35
Force Staff
- Recipe cost decreased from 1000 to 900
Gem of True Sight
- Gem can no longer be destroyed
- Gold cost increased from 700 to 850
Headress of Rejuvenation
- Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
Kelen's Blink Dagger
- Cooldown decreased from 14 to 12
Linken's Sphere
- Cooldown decreased from 20 to 17
Lothar's Edge
- Damage decreased from 30 to 22
Medallion of Courage
- Cast range increased from 800 to 1000
Mekansm
- Regeneration Aura AoE increased from 500 to 750 (now equal to active)
Nathrezim Buckler
- Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
Necronimicon
- Warrior and Archer armor type changed from Heavy to Hero
Null Talisman
- Recipe cost decreased from 145 to 135
Observer Ward
- Initial Stock now starts at 1 instead of 2 (max stock is still 2)
Quelling Blade
- Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
- Cast range increased from 100 to 350
Radiance
- Burn damage increased from 45 to 50
Sange and Yasha
- Minor changes to stats
Sentry Ward
- Sentry Wards AoE decreased from 950 to 800
Shadow Amulet
- Fade time decreased from 2.6 to 2.4
Shiva's Guard
- Shiva's Guard aura AoE decreased from 1000 to the standard 900
- Shiva's Guard AS reduction increased from -30 to -40
Stygian Desolator
- Corruption armor reduction increased from 6 to 7
Veil of Discord
- Discord AoE increased from 550 to 600
* Captain's Mode bans changed from 2/3 to 2/2/1
* Captain's Mode picks changed from 3/2 to 2/2/1
* Adjusted ban/pick/reserve times Captain's Mode
* Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
* 4 hero XP bonus changed from 15+6*Level to 20+5*level
* 5 hero XP bonus changed from 10+5*Level to 15+4*level
* Level 11 XP requirements reduced from 6500 to 6000
* Level 12 XP requirements increased from 7700 to 8200
* Gold for ending a spree changed from 50->400 (3x->10x) to 75->600
* Buy back cooldown increased from 5 to 6 minutes
* Level 1 and Level 2 towers armor increased from 18 to 20
* Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
* Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way
* Backdoor protection now also reduces incoming damage by 25%
* Siege units HP increased from 500 to 550
* Repicking a randomed hero now re-adds the hero to the pool
* Swapping a hero that you randomed now costs you 100 gold
* Fixed a bug with Call Down slow sometimes lasting too long
* Fixed Call Down inaccurate tooltip
* Fixed Echo Stomp stun sometimes ending too early
* Fixed Ancients not having backdoor protection
* Fixed the left range rax not upgrading the siege units properly for the Sentinel
* Fixed the active component of Tranquil Boots being enabled on Illusions
* Fixed an inconsistency with mana sharing on Tether
* Fixed an issue with Primal Split's Level 2 Storm interaction with Smoke
* Fixed Shadow Amulet not working when you are Magic Immune
* Fixed Rod of Atos sell price
* Fixed Smoke of Deceit not working on Familiars
* Fixed suicides causing aoe bonus XP to be given out
* Fixed attack speed with Armlet on Spirit Bear
* Fixed level 3 Skeleton King Reincarnation scoreboard
* Fixed Rupture sometimes remaining on you when you revive
* Fixed a very minor damage inaccuracy with Eye of the Storm
Download the latest DotA map from www.getdota.com (Warcraft DotA)
-- All changes will be ported to Dota 2.
Friday, May 31, 2013
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