Thursday, June 28, 2012

Dota 2 Wisp Guide

Wisp Dota 2 Guide
This is a Dota 2 hero guide for Wisp.

Dota 2 name: Wisp
DotA name: Io - Guardian Wisp
HoN Counterpart: None
Affiliation: The Radiant
Primary Attribute: Strength


"Decode my soundset for Half Life 3 codes!"


Listen to Dota 2 Wisp's Voice

Dota 2 Lore - Wisp:
Wisp is everywhere, and in all things. Denounced by enemies as the great unmaker, worshiped by scholars as the twinkling of a divine eye, Wisp occupies all planes at once, the merest fraction of its being crossing into physical existence at any one moment.

Like the great twin riders Dark and Light, and yet another ancient traveler whose true history is lost to the ages, Io the Wisp is a Fundamental of the universe—a force older than time, a wanderer from realms far beyond mortal understanding. Wisp is nothing less than the sum of all attractive and repulsive forces within matter, a sentient manifestation of the charge that bind particles together. It is only in the controlled warping of these forces that Wisp’s presence can be experienced on the physical plane. A benevolent, cooperative force, Wisp bonds its strength to others so that the power of allies might be enhanced. Its motives inscrutable, its strength unimaginable, moves through the physical plane, the perfect expression of the mysteries of the universe.

Dota 2 Wisp Guide

Wisp Skill 1: Tether (Q)
Wisps tethers itself to an allied hero granting both of you bonus movement. When you heal health or mana your target gains the same amount. Stuns any enemy unit that crosses the tether. Breaks when the distance is too great or you cancel the tether.

Wisp Skill 2: Spirits (W)
Io summons five spirits that dance in a circle damaging all that they hit around you. If the wisp hits an enemy hero they will explode damaging all in an area around them.

Wisp Skill 3: Overcharge (E)
You and any unit that you have tethered gain increased attack speed and damage resistance at the cost of draining 2.5% of your health and mana per second.

Wisp Skill 4: Relocate (R)
Teleport yourself and any tethered ally to any location on the map. After the spell expires you and any tethered ally will return to where you teleported from.

Dota 2 Wisp Strategy Guide

Wisp Skill Build
1 - Tether
2 - Spirits
3 - Tether
4 - Spirits
5 - Tether
6 - Relocate
7 - Tether
8 - Spirits
9 - Spirits
10 - Overcharge
11 - Relocate
12 - Overcharge
13 - Overcharge
14 - Overcharge
15 - Stats
16 - Relocate
17 to 25 - Stats

Help build this Wisp guide.
What is your suggested Wisp and Item Build?

Comments

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Related: Heroes of Dota 2

1 comment:

  1. well to me i use
    Wisp Skill Build
    1 - Tether
    2 - Overcharge
    3 - Spirits
    4 - Tether
    5 - Tether
    6 - Relocate
    7 - Tether
    8 - Spirits
    9 - Spirits
    10 - Overcharge
    11 - Relocate
    12 - Spirits
    13 - Overcharge
    14 - Overcharge
    15 - Stats
    16 - Relocate
    17 to 25 - Stats

    but if you with hitter in early game

    ReplyDelete

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