Outworld Destroyer Dota 2 Guide
This is a Dota 2 hero guide for Outworld Destroyer.
Dota 2 name: Outworld Destroyer
DotA name: Harbinger - Obsidian Destroyer
HoN Counterpart: None
Affiliation: The Dire
Primary Attribute: Intelligence
"Timeout for you!"
Dota 2 Lore - Outworld Destroyer:
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Destroyer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.
Dota 2 Outworld Destroyer Guide
Outworld Destroyer Skill 1: Arcane Orb (Q)
Adds extra pure damage to Harbinger's attacks, based on his remaining mana pool. Arcane Orb also does bonus damage to summoned units and illusions.
Outworld Destroyer Skill 2: Astral Imprisonment (W)
Outworld Destroyer places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
Outworld Destroyer Skill 3: Essence Aura (E)
Whenever nearby allied Heroes or Harbinger itself casts a spell, it gains a chance to restore 25 percent of its mana pool. Harbinger also passively gains a bonus to its base mana pool.
Outworld Destroyer Skill 4: Sanity's Eclipse (R)
Deals damage to enemy Heroes in an area of effect based on the difference between Harbinger and the affected Hero's intelligence. If the Hero takes less than the damage threshold, that Hero loses 75 percent of its current mana.
With Aghanim's Scepter: Range and Damage Multiplier increased
Dota 2 Outworld Destroyer Strategy Guide
Outworld Destroyer Skill Build
1 - Astral Imprisonment
2 - Essence Aura
3 - Essence Aura
4 - Astral Imprisonment
5 - Astral Imprisonment
6 - Essence Aura
7 - Astral Imprisonment
8 - Essence Aura
9 - Sanity's Eclipse
10 - Arcane Orb
11 - Stats
12 - Arcane Orb
13 - Arcane Orb
14 - Arcane Orb
15 - Sanity's Eclipse
16 - Sanity's Eclipse
17 to 25 - Stats
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Comments
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Why wait until level 10 to get Orb? Instead of level 4 Astral Imprisonment, I would take a level of orb.
ReplyDeleteThis build is off anyway, essence aura is listed 5 times...
ReplyDeleteOrb should be taken after essence aura is level 3. When exactly that is is completely up to you.
For the first few levels, though, Astral Imprisonment is a better tool to lane, farm, deny, and harass because it gives you more mana and damage while removing their mana (important for most solo lane heroes and supports on bot).